
HTML5 game engine Playcraft Labs officially launched today. The engine had been in a soft, beta launch since May. Founder and CEO Martin Wells, who started his first game company when he was 16, describes Playcraft as a toolbox for game designers, especially ones who want to accelerate how fast they develop a game. Wells came up with the idea when he was looking to design web games and couldn?t find many professional-grade HTML5 tools. In November, he set about designing what eventually became Playcraft. ?Like any good engineer I set about building my own stuff,? he tells us.
Source: http://feedproxy.google.com/~r/Techcrunch/~3/bjrHKcIKNu4/
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